|
Is
Originality a Design Cliche?
By
James Norton
Associate,
MET Studio Design
We
can't NOT learn, we can't help but gather
information, we don't live in a vacuum.
As designers we collect resources; we digest
them and learn from them, and then re-use
them. This is the essence of being a designer.
But do we have to be original too?
Originality
is one of the most widely used terms in
the creative industry, to the point of becoming
a contemporary cliche. If you look through
the marketing sections of nearly any company
producing creative solutions today, then
the words 'original' or 'originality' will
no doubt appear at some point.
So, here we are as designers from all fields
claiming to be selling originality and aspiring
to original thought, word and deed - but
are we all actually taking the word in vain?
Are we devaluing it, or is originality itself
perhaps an over-valued concept, falsely
worshipped as the be-all-and-end-all of
creative endeavor? And do our clients worship
originality as we do? Do clients in fact
really want originality at all, or are they
too just using the word out of habit, when
they would much prefer mere newness, innovation
or novelty, something that comes in many
colours?
I think we are right to DESIRE originality.
We have always desired new ideas, places
to go, new experiences. That is what makes
us human. The impulse to be different and,
more importantly, to make a difference is
also what makes us choose to be involved
in the creative industries, trying to create
an identity for ourselves, the companies
we work for and our field of expertise.
We are all inspired by the touchstones of
originality - not just in the creative industries
but also in science and medicine and sport
and art. And who wouldn't want to have the
impact of an Einstein or a Van Gogh or a
George Best?
But in placing originality on a pedestal,
we must be careful to guard against pursuing
it for its own sake. Far more numerous than
the epoch-making geniuses of history are
the tons of original ideas that are completely
and utterly useless to humanity. The Sinclair
C5 - and at least half the products in the
Lakeland Home wares Catalogue. I donít
know if you've seen one of these recently,
but they're highly recommended reading.
Current highlights from the catalogue include
the Cast Iron Bacon Crisper, the Oyster
Mitt, the Jar key, which apparently takes
the lids off jars, the Mini Chicki Electric
Egg Boiler and the Reusable Toastbag, among
countless other items.
I'm not saying there is no point in exploring
originality for its own sake, because it's
fun (although exhausting), and I would expect
every student to try and embrace it at one
point, preferably by pursuing it in a vacuum
so as to not to be influenced by your past
education and silent history of knowledge.
But does true originality even exist? Innovation
certainly does and allows for the application
of human requirements that make our life
better. The absence of originality comes
from this: each thought has a point of origin
and is influenced by what has come before.
If something is truly original then surely
it bears no relevance to what surrounds
it or what has preceded it? In order for
design to be functional and usable it has
to fill a need or desire based on certain
human factors. If something is designed
that is truly original then a desire will
have to be found for it. To invent something
original you must then invent the need.
Innovation - not originality - is the key.
Innovation strives to make things new and
push things forward in an 'original' way.
Norman Foster buildings are innovative in
form, structure and environmental control
but still are only buildings and buildings
have been founded since the beginning of
time from a desire to shelter, settle or
farm.
Design is a series of layers of influence
and if you are a good designer you'll embrace
those and consider them a valuable asset,
combining them with innovative thoughts
and maybe, one, just one, original thought
- but let's not make originality the goal.
So if 'innovation' or 'that one piece of
originality' is our aim, how is it best
to be pursued? Well, possibly not by trying
too hard. After all, history is filled with
examples of accidental discoveries of great
consequence during the pursuit of something
quite different. There is even a special
word for it - 'serendipity' - defined in
the dictionary as 'the faculty of making
fortunate and unexpected discoveries by
accident'. The discovery of penicillin is
perhaps the greatest known of these serendipitous
moments - and the most truly effective -
but others of note include the discovery
of X-Rays, quinine, insulin, dynamite, Teflon,
Velcro and even LSD.
Actually, when serendipitous chemist Louis
Pasteur, most widely known for his work
on bacteria, fermentation, vaccines, sterilisation
and the process of pasteurisation to which
he gave his name, accidentally came across
a new definition for left- and right-handed
molecules he also made a very important
distinction between the nature of a true
accident and accidental discovery, when
he said 'In the field of observation, chance
favours only the prepared mind'.
And this
is perhaps the biggest pointer yet in how
to achieve the grail of originality. It
is precisely by examination of the known,
of the existing, of the 'unoriginal' if
you like, that the culture of 'original
thought' may best be stimulated.
Sometimes, when we think we are being truly
original, we are simply kidding ourselves.
How many times has there been a creative
thought or idea, only to find the next day
that it is not original at all, because
someone else in some other city on the other
side of the planet already thought of it,
only yesterday? Frustratingly it seems as
if original thoughts are like invisible
fruit, hanging off branches just above our
heads, just waiting for somebody - anybody
- to reach up and claim them. And the reason
we all have these ideas just before or,
more usually, just after someone else is
that we are all relying on the same silent
history of knowledge and education in our
chosen fields that allow us, intuitively,
to reach out for the next step. We should
all be more concerned with creating worthwhile
design, good design, forward thinking design,
useful, aesthetically pleasing functional
design than striving directly for originality.
We don't have to be Einstein or Brunel or
Alexander Fleming to produce good design.
We don't really need to be that clever.
The best way is to simply know and to respect
the work that has gone before, and then,
fully immersed in our subject, to let our
imaginations begin to fly a little. One
of the best ways to do this, I've found,
is to keep a sketchpad with you at all times,
especially by the side of your bed. In the
middle of a major project you will wake
up - sometimes in the middle of the night
- and sketch down ideas straight from your
dreamscapes. Most of them will be absolute
crap, of course, but sometimes you can really
produce your best ideas like that, from
a perfect mix of knowledge, immersion, inspiration
and instinct - and sometimes alcohol helps
too. We store information, we know how to
use it; we are trained to use it and our
individual skills allow us to interpret
in different ways, but we are not taught
to plagiarize to bluntly copy and cheat,
and I promise you if you do you will be
found out.
Of course, once you've had your idea, there
comes another part of the equation, which
is ownership and recognition. I'm sure there
are very many overlooked inventors consigned
to the garden sheds of history, whose glory
was stolen by a better self-promoter with
an eye on posterity.
But, as we're not all James Dyson, designer
and client in one, creating our own briefs
and solutions, all this is of course rather
overlooking the role of the client. And
now the bad news really starts. There are
many, many clients - too many clients -
who ask for originality and then try and
inhibit you the second they see your first
designs. Most of the time, in fact, they
don't actually want originality. I remember
one client very well who said to us 'the
problem with you guys at MET Studio is that
you take too many risks on my money'. This
is the reality of the commercial world.
My advice to students or younger designers
is certainly to be very wary when clients
ask for originality and even to ask them
to define what they mean and to lay down
the parameters in which they want this originality
to fall, because that way you will save
a lot of sweat and disappointment.
Presenting truly off-the-wall concepts is
an interesting way of testing how visionary
your clients are - and of course the really
visionary ones do come along every now and
then even sometimes with a healthy budget,
and they are an absolute joy to work with
such as two major projects MET Studio currently
has in Hong Kong - the clients who give
you a blank piece of paper and mean it -
but they're by no means an everyday occurrence.
But being creative within given parameters
is the task at the heart of good design.
As long as you and your clients are very
clear what those parameters are to start
with, you are going to fulfill some kind
of brief that has to be used finally by
someone or a group of people. Only by looking,
seeing and talking to people can you understand
how they move and function, but this is
not the territory of originality, it's observation,
followed by the application practical information.
Summary
So,
originality, true originality, is much more
than a design cliche of course, but it's
not everything by any means.
For something to be original then it has
to offer something that has never existed
before and fulfils a need or want that has
not yet been known.
I believe the contemporary perception of
originality amounts to little more than
a desire for recognition of being original.
It is also true that today's desire for
originality has become the norm. True originality
is not a design cliche it's true genius,
but people's desire for originality has
become the true cliche of today's creative
world.
top
|